Sony’s next-gen PlayStation 5 console has a massive internal cooling system composed of, among other things, a gigantic fan. But the device, a 120mm-wide and 45mm-thick double-sided intake fan, also has some smart software to power it, and that software will improve the fan’s performance over time based on data gathered from individual games.
In a recent interview, Sony’s Yasuhiro Ootori opened up about how the fan will utilize game updates to pull data from in order to improve performance over time. Ootori is the mechanical design chief that has led the charge in ensuring that next gen technology is something truly special. He was also the person in the now-viral video of the PS5 system being torn apart and seeing how massive it is in comparison to him as a person.
In the interview, Ootori revealed that the PS5 fan is controlled by the new system’s APU, its Accelerated Processing Unit, and its combined AMD CPU/GPU chip for additional power. The performance seen at launch isn’t the end-all-be-all status, it will continuously evolve by collecting data from games that will aim to optimize the fan itself and its interaction with the PS5 as a whole.
Ootori also reveals a pretty neat detail about the testing of the PS5’s cooling system, which involved making a transparent chassis and pumping the smoke from dry ice through to observe the effects on internal temperature.
Both the PlayStation 5 and Xbox Series X systems are powerful, which is to be expected with any new generational upgrade. That being said, the newly revealed PS5 UI looks beyond incredible, so much so that we broke down some of our favorite features that are total game changers regarding the updated user interface.
As for when Sony kicks off their entry into the next generation, the PlayStation 5 officially launches on November 12